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[b]Changelogs ;[/b]
- Fix for a crash that would cause the game to stall, resulting in a sound loop.
This should eliminate most of the problems relating to this.
- Fix for the SUAV (introduced in the China Rising expansion pack) not exploding
when hitting enemy soldiers. While these indeed should be deadly, they were never
designed for "roadkilling" opponents.
- Fixed one of the issues related to the so-called "Netcode" (see below for details).
- Fix for an issue where 4x the damage from a vehicle's minigun would be applied to
the chest when a player had the Defense specialization equipped.
- Fix for player tags not always showing when needed to, resulting in players shooting
team members.
- Fix for graphical flickering appearing on terrain.
- Fixed the instance where players suddenly would transition into Spectator Mode while
playing the Defuse game mode.
- Fix for a Defuse bug where none of the teams would win a round by letting the timer
run out.
- Fix for players getting stuck in the revive screen after being killed.
- Fix for players getting stuck in the kill camera after being revived.
- Fix for the game mode speci- Fic ribbons being counted twice in the multiplayer
progression.
- Made NVidia 331.82 or later driver versions mandatory for all players.
- Disabled DirectX 11.1 on NVidia cards that have outdated drivers.
- Fixed driver version not being properly detected on NVidia Optimus systems.
- Fixed a minor crash that could occur when bringing up the scoreboard.
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