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Battlefield 4 Update 4-RELOADED

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[img]http://img15.hostingpics.net/pics/704361Sanstitre1.png[/img] [b]Changelogs ;[/b] - Fix for a crash that would cause the game to stall, resulting in a sound loop. This should eliminate most of the problems relating to this. - Fix for the SUAV (introduced in the China Rising expansion pack) not exploding when hitting enemy soldiers. While these indeed should be deadly, they were never designed for "roadkilling" opponents. - Fixed one of the issues related to the so-called "Netcode" (see below for details). - Fix for an issue where 4x the damage from a vehicle's minigun would be applied to the chest when a player had the Defense specialization equipped. - Fix for player tags not always showing when needed to, resulting in players shooting team members. - Fix for graphical flickering appearing on terrain. - Fixed the instance where players suddenly would transition into Spectator Mode while playing the Defuse game mode. - Fix for a Defuse bug where none of the teams would win a round by letting the timer run out. - Fix for players getting stuck in the revive screen after being killed. - Fix for players getting stuck in the kill camera after being revived. - Fix for the game mode speci- Fic ribbons being counted twice in the multiplayer progression. - Made NVidia 331.82 or later driver versions mandatory for all players. - Disabled DirectX 11.1 on NVidia cards that have outdated drivers. - Fixed driver version not being properly detected on NVidia Optimus systems. - Fixed a minor crash that could occur when bringing up the scoreboard.

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